interface LinMsg<T = any> {
    checksum?: number;
    checksumType: LinChecksumType;
    data: Buffer;
    database?: string;
    device?: string;
    direction: LinDirection;
    frameId: number;
    isEvent?: boolean;
    lincable?: LinCableErrorInject;
    name?: string;
    signals?: T;
    ts?: number;
    uuid?: string;
    workNode?: string;
}

Type Parameters

  • T = any

Properties

checksum?: number
checksumType: LinChecksumType
data: Buffer
database?: string
device?: string
direction: LinDirection
frameId: number
isEvent?: boolean
name?: string
signals?: T

The children signals of the LIN message. internal use

ts?: number
uuid?: string
workNode?: string